GCI 2012 Harnessing Collective Intelligence with Games - 1st International Workshop on Systems with Homo Ludens in the Loop
نویسندگان
چکیده
With recent advances in harnessing the knowledge and skill of large groups of (unknown) network-connected humans, researchers and practitioners have been designing systems that make contributions of users entertaining and more engaging. Game mechanics are being applied to the traditional human computation tasks, such as transcription, classification and labeling. Seminal examples of such applications include ESP game and FoldIt. At the same time, companies seek strategies to include elements of gaming into business processes to increase productivity and engagement of employees. Framing a business goal in the form of a game is also a promising method for motivating newer generations in the workforce.
منابع مشابه
GameLab: A Tool Suit to Support Designers of Systems with Homo Ludens in the Loop
Digital games are an interesting method to motivate contributors to part take in a human computation process. However this approach poses its own challenges. Especially quality management or immediate and diverse feedback to players are recurrent challenges. This paper introduces a tool suit to support designers with these challenges.
متن کاملArchitecture in Transition Era toward Network Society
Technology affected human life in many ways in different eras of mankind history. Today, the information and telecommunication technology has revolutionized basic structures of human life. Changes are from the whole to the parts and vice versa, which include family and society too. Family lost its former structure in the information age and differentiated from patriarchy family. Societies have ...
متن کاملHCI issues in computer games
The mid 20 century witnessed some serious attempts in studies of play and games with an emphasis on their importance within culture. Most prominently, Johan Huizinga (1944) maintained in his book Homo Ludens that the earliest stage of culture is in the form of play and that culture proceeds in the shape and the mood of play. He also claimed that some elements of play crystallised as knowledge s...
متن کاملPrinceton-Humboldt Cooperation and Collective Cognition Network (CoCCoN)
The interdisciplinary network will provide a unique collaborative research environment for exploring cooperation and collective cognition in human and animal systems. The proposal will explore two interrelated research threads: (1) the impact of variable environments on evolution and persistence of cooperation and (2) fundamental dynamics of behavioral contagion and its role in collective cogni...
متن کاملCollective Creativity: Where we are and where we might go
Creativity is individual, and it is social. The social aspects of creativity have become of increasing interest as systems have emerged that mobilize large numbers of people to engage in creative tasks. We examine research related to collective intelligence and differentiate work on collective creativity from other collective activities by analyzing systems with respect to the tasks that are pe...
متن کامل